/* 
 * Script decompiled by jagdecs2 v3.2
 * Decompiler opts:
 * --------------
 * t1LocalAnalyzer:true
 * t2LocalAnalyzer:true
 * beautifier:true
 * --------------
 * Made by mgi125 ;)
 */


void script_2091(int a0,int a1) {
	object v0;
	object v1 = "";
	if (client_configs['cfg1619'].bitcfg5144 == 1) {
		return;
	}
	switch (a0) {
		case 54788124:
		case 54788105:
		case 54788109:
			v0 = "The number of times that the avatar has been killed.";
			break;
		case 54788121:
		case 54788106:
		case 54788110:
			v0 = "The Slayer level required to attack each avatar.";
			break;
		case 54788120:
		case 54788107:
		case 54788111:
			v0 = "The remaining health of each avatar.";
			break;
		case 54788122:
		case 54788123:
			v0 = "How much time the game has remaining.";
			break;
		case 54788104:
			v0 = "This column displays the blue team's statistics.";
			break;
		case 54788108:
			v0 = "This column displays the red team's statistics.";
			break;
		case 54788125:
			v0 = "Shows which team controls the soul obelisk.";
			break;
		case 54788126:
			v0 = "Shows which team controls the western graveyard.";
			break;
		case 54788127:
			v0 = "Shows which team controls the eastern graveyard.";
			break;
		case 54788102:
			v0 = "Shows how much control a team has over the soul obelisk.";
			break;
		case 54788165:
			v0 = "Shows how much control a team has over the eastern graveyard.";
			break;
		case 54788158:
			v0 = "Shows how much control a team has over the western graveyard.";
			break;
		case 54788152:
			v0 = "Shows how active you have been during the game.";
			break;
		default:
			return;
	}
	script_7787(a0, a1, 25, v0, cs2method_10236(cs2method_10982(a1)));
	return;
}
