package com.rs.game.player.controllers.bossInstance;

import com.rs.game.WorldTile;
import com.rs.game.map.bossInstance.BossInstance;
import com.rs.game.map.bossInstance.BossInstanceHandler;
import com.rs.game.map.bossInstance.BossInstanceHandler.Boss;
import com.rs.game.npc.others.GraveStone;
import com.rs.game.player.MusicsManager;
import com.rs.game.player.controllers.Controller;
import com.rs.game.player.controllers.events.DeathEvent;
import com.rs.game.tasks.WorldTask;
import com.rs.game.tasks.WorldTasksManager;
import com.rs.utils.Utils;

public class BossInstanceController extends Controller {

	private BossInstance instance;

	@Override
	public void start() {
		instance = (BossInstance) getArguments()[0]; //cant save this as not serializable would null :L
		getArguments()[0] = instance.getBoss(); //gotta save reference for which instance im at
	}

	@Override
	public void process() {
		if (instance != null && Utils.currentWorldCycle() % 120 == 0)
			instance.playMusic(player);
	}

	@Override
	public boolean login() {
		//shouldnt happen but better be safe
		if (getArguments() == null || getArguments().length == 0)
			return true;
		Boss boss = (Boss) getArguments()[0];
		instance = BossInstanceHandler.joinInstance(player, boss, "", true);
		return instance == null; //if failed. remove
	}

	public BossInstance getInstance() {
		return instance;
	}

	@Override
	public boolean sendDeath() {
		player.lock(8);
		player.stopAll();
		WorldTasksManager.schedule(new WorldTask() {
			int loop;

			@Override
			public void run() {
				if (loop == 0) {
					player.setNextAnimation(player.getDeathAnimation());
				}
				else if (loop == 1) {
					player.getPackets().sendGameMessage("Oh dear, you have died.");
				}
				else if (loop == 3) {
					instance.leaveInstance(player, BossInstance.DIED);
					removeControler();
					if (instance.getSettings().isPractiseMode()) {
						player.reset();
						player.setNextWorldTile(instance.getBoss().getOutsideTile());
					}
					else {

						WorldTile graveStoneLoc = instance.getBoss().getGraveStoneTile();
						if (graveStoneLoc == null)
							graveStoneLoc = instance.isPublic() ? new WorldTile(player) : instance.getBoss().getOutsideTile();

						if (instance.getBoss() == Boss.Corporeal_Beast) { //drop items instead
							player.reset();
							Integer[][] slots = GraveStone.getItemSlotsKeptOnDeath(player, true, player.hasSkull(), player.getPrayer().isProtectingItem());
							WorldTile respawnTile = DeathEvent.getRespawnHub(player);
							player.sendItemsOnDeath(null, graveStoneLoc, respawnTile, true, slots, true);
							player.setNextWorldTile(respawnTile);
						}
						else
							player.getControlerManager().startControler("DeathEvent", graveStoneLoc, player.hasSkull());
					}
				}
				else if (loop == 4) {
					player.getMusicsManager().playMusicEffect(MusicsManager.DEATH_MUSIC_EFFECT);
					stop();
				}
				loop++;
			}
		}, 0, 1);
		return false;
	}

	@Override
	public boolean logout() {
		instance.leaveInstance(player, BossInstance.LOGGED_OUT);
		if (!instance.isPublic())
			removeControler();
		return false; //false. it will remove script normaly if needed
	}

	//controller stopped for some reason or in purpose
	@Override
	public void forceClose() {
		if (instance != null)
			instance.leaveInstance(player, BossInstance.EXITED);
	}

	@Override
	public void magicTeleported(int type) {
		instance.leaveInstance(player, BossInstance.TELEPORTED);
		removeControler();
	}
}
