package com.rs.game.player;

import java.io.Serializable;

import com.rs.Settings;
import com.rs.cache.loaders.ClientScriptMap;
import com.rs.cache.loaders.GeneralRequirementMap;
import com.rs.cache.loaders.NPCDefinitions;
import com.rs.executor.GameExecutorManager;
import com.rs.game.Animation;
import com.rs.game.ForceTalk;
import com.rs.game.World;
import com.rs.game.WorldTile;
import com.rs.game.item.Item;
import com.rs.game.item.ItemsContainer;
import com.rs.game.map.MapBuilder;
import com.rs.game.npc.NPC;
import com.rs.game.player.cutscenes.Cutscene;
import com.rs.game.tasks.WorldTask;
import com.rs.game.tasks.WorldTasksManager;
import com.rs.net.decoders.WorldPacketsDecoder;
import com.rs.utils.ItemExamines;
import com.rs.utils.Utils;

public final class DominionTower implements Serializable {

	public static final int CLIMBER = 0, ENDURANCE = 1, MAX_FACTOR = 10000000;
	private static final long serialVersionUID = -5230255619877910203L;

	private transient Player player;
	private transient int[] mapBaseCoords;
	private transient ItemsContainer<Item> rewards;

	private int nextBossIndex;
	private int progress;
	private int dominionFactor;
	private long totalScore;
	private boolean talkedWithFace;
	private int killedBossesCount;
	private int maxFloorEndurance;
	private int maxFloorClimber;

	private static final Item[] REWARD_CHEST = new Item[] { new Item(3024, 1), new Item(6685, 1), new Item(2448, 1), new Item(15328, 1), new Item(565, 10), new Item(566, 10), new Item(560, 10), new Item(561, 10), new Item(892, 10), new Item(9144, 10), new Item(532, 1), new Item(536, 1), new Item(532, 1), new Item(6729, 1), new Item(22346, 1), new Item(22347, 1), new Item(22348, 1), new Item(22358, 1), new Item(22362, 1), new Item(22366, 1), new Item(22370, 1) };

	private static final int[] NORMAL_ARENA = { 456, 768 }, LARGE_PILAR_ARENA = { 456, 776 }, SMALL_PILAR_ARENA = { 456, 784 }, PODIUM_ARENA = { 456, 760 };

	public void setPlayer(Player player) {
		this.player = player;
	}

	public DominionTower() {
		nextBossIndex = -1;
	}

	public boolean hasRequiriments() {
		return player.getSkills().getCombatLevelWithSummoning() >= 110;
	}

	public void openSpectate() {
		player.getInterfaceManager().sendCentralInterface(1157);
	}

	public void growFace() {
		player.getPackets().sendSoundEffect(7913);
		player.getDialogueManager().startDialogue("SimpleMessage", "The face on the wall groans and cowls at you. Perhaps you should", "talk to it first.");
	}

	public void openModes() {
		if (!hasRequiriments()) {
			player.getDialogueManager().startDialogue("DTSpectateReq");
			return;
		}
		if (!talkedWithFace) {
			growFace();
			return;
		}
		if (progress == 256) {
			player.getDialogueManager().startDialogue("SimpleMessage", "You have some dominion fa" + "ctor which you must exchange before", "starting another match.");
			player.getPackets().sendGameMessage("You can't go back into the arena, you must go to the next floor on entrance.");
			return;
		}
		player.getInterfaceManager().sendCentralInterface(1164);
		player.getPackets().sendIComponentText(1164, 27, progress == 0 ? "Ready for a new match" : "Floor progress: " + progress);
	}

	public void handleButtons(int interfaceId, int componentId, int slotId, int packetId) {
		if (interfaceId == 1164) {
			if (componentId == 26)
				openClimberMode();
			else if (componentId == 28)
				openEnduranceMode();
			else if (componentId == 29)
				openSpecialMode();
			else if (componentId == 30)
				openFreeStyleMode();
			else if (componentId == 31)
				openSpectate();
		} else if (interfaceId == 1163) {
			if (componentId == 89)
				player.closeInterfaces();
		} else if (interfaceId == 1168) {
			if (componentId == 254)
				player.closeInterfaces();
		} else if (interfaceId == 1170) {
			if (componentId == 85)
				player.closeInterfaces();
		} else if (interfaceId == 1171) {
			if (componentId == 7) {
				if (packetId == WorldPacketsDecoder.ACTION_BUTTON1_PACKET)
					sendTake(0, slotId);
				else if (packetId == WorldPacketsDecoder.ACTION_BUTTON2_PACKET)
					sendTake(1, slotId);
				else if (packetId == WorldPacketsDecoder.ACTION_BUTTON3_PACKET)
					sendTake(2, slotId);
				else
					sendExamine(slotId);
			} else if (componentId == 9)
				sendBankAll();
		} else if (interfaceId == 1173) {
			if (componentId == 58)
				player.closeInterfaces();
			else if (componentId == 59)
				startEnduranceMode();
		}
	}

	private static final int[] MUSICS = { 1015, 1022, 1018, 1016, 1021 };

	/*
	 * public static final class Boss {
	 * 
	 * private String name; private String text; private int[] ids; private boolean forceMulti; private Item item;
	 * private int voice; private int[] arena;
	 * 
	 * public Boss(String name, String text, int... ids) { this(name, text, -1, false, null, NORMAL_ARENA, ids); }
	 * 
	 * public Boss(String name, String text, int voice, boolean forceMulti, Item item, int[] arena, int... ids) {
	 * this.name = name; this.text = text; this.forceMulti = forceMulti; this.ids = ids; this.item = item;
	 * this.voice = voice; this.arena = arena; }
	 * 
	 * public boolean isForceMulti() { return forceMulti; }
	 * 
	 * public String getName() { return name; } }
	 * 
	 * private static final Boss[] BOSSES = { new Boss("Elvarg", "Grrrr", 14548), new Boss("Delrith", "Grrrr", -1,
	 * false, new Item(2402, 1), NORMAL_ARENA, 14578), new Boss("Evil Chicken", "Bwak bwak bwak", 3375), new
	 * Boss("The Black Knight Titan", "Kill kill kill!", 14436), new Boss("Bouncer", "Grrr", 14483), //custom
	 * bosses new Boss("Corporeal Beast", null, -1, true, null, NORMAL_ARENA, 8133), new Boss("Jad",
	 * "Roarrrrrrrrrrrrrrrrrrrrrrrrrr", 2745), new Boss("KalphiteQueen", null, 1158), new Boss("King Black Dragon",
	 * "Grrrr", 50), new Boss("Nomad", "You don't stand a chance!", 7985, true, null , NOMAD_ARENA, 8528), };
	 */

	private void startEnduranceMode() {
		if (progress == 256) {
			player.getDialogueManager().startDialogue("SimpleMessage", "You have some dominion factor which you must exchange before", "starting another match.");
			player.getPackets().sendGameMessage("You can't go back into the arena, you must go to the next floor on entrance.");
			return;
		}
		createArena(ENDURANCE);
	}

	public GeneralRequirementMap getMap() {
		return GeneralRequirementMap.getMap(ClientScriptMap.getMap(5213).getIntValue(getNextBossIndex()));
	}

	public void createArena(final int mode) {
		player.closeInterfaces();
		player.lock();
		GameExecutorManager.slowExecutor.execute(new Runnable() {
			@Override
			public void run() {
				try {
					boolean needDestroy = mapBaseCoords != null;
					final int[] oldMapBaseCoords = mapBaseCoords;
					mapBaseCoords = MapBuilder.findEmptyChunkBound(8, 8);
					int[] arena;
					int a = getMap().getIntValue(2097);
					if (a == 1 || a == 2)
						arena = NORMAL_ARENA;
					else if (a == 3)
						arena = SMALL_PILAR_ARENA;
					else if (a == 4)
						arena = LARGE_PILAR_ARENA;
					else
						arena = PODIUM_ARENA;
					MapBuilder.copyAllPlanesMap(arena[0], arena[1], mapBaseCoords[0], mapBaseCoords[1], 8);
					teleportToArena(mode);
					if (needDestroy) {
						WorldTasksManager.schedule(new WorldTask() {
							@Override
							public void run() {
								GameExecutorManager.slowExecutor.execute(new Runnable() {
									@Override
									public void run() {
										try {
											MapBuilder.destroyMap(oldMapBaseCoords[0], oldMapBaseCoords[1], 8, 8);
										} catch (Exception e) {
											e.printStackTrace();
										} catch (Error e) {
											e.printStackTrace();
										}
									}
								});
							}
						});
					}
				} catch (Exception e) {
					e.printStackTrace();
				} catch (Error e) {
					e.printStackTrace();
				}

			}
		});
	}

	private void teleportToArena(int mode) {
		player.setNextFaceWorldTile(new WorldTile(getBaseX() + 11, getBaseY() + 29, 0));
		player.getControlerManager().startControler("DTControler", mode);
		player.getCombatDefinitions().refreshBonuses();
		player.unlock();
		player.setNextWorldTile(new WorldTile(getBaseX() + 10, getBaseY() + 29, 2));
		player.getMusicsManager().playMusic(MUSICS[Utils.getRandom(MUSICS.length - 1)]);
	}

	public String getStartFightText(int message) {
		switch (message) {
		case 0:
			return "Kick my ass!";
		case 1:
			return "Please don't hit my face";
		case 2:
			return "Argh!";
		default:
			return "Bring it on!";
		}
	}

	public int getNextBossIndex() {
		if (nextBossIndex < 0 /* || nextBossIndex >= BOSSES.length */)
			selectBoss();
		return nextBossIndex;
	}

	public void startFight(final NPC[] bosses) {
		for (NPC boss : bosses) {
			boss.setCantInteract(true);
			boss.setNextFaceWorldTile(new WorldTile(boss.getX() - 1, boss.getY(), 0));
		}
		player.lock();
		player.setNextWorldTile(new WorldTile(getBaseX() + 25, getBaseY() + 32, 2));
		player.setNextFaceWorldTile(new WorldTile(getBaseX() + 26, getBaseY() + 32, 0));
		// final int index = getNextBossIndex();
		WorldTasksManager.schedule(new WorldTask() {

			private int count;

			@Override
			public void run() {
				if (count == 0) {
					player.getInterfaceManager().setWindowInterface(player.getInterfaceManager().hasRezizableScreen() ? 11 : 0, 1172);
					player.getPackets().sendHideIComponent(1172, 2, true);
					player.getPackets().sendHideIComponent(1172, 7, true);
					player.getPackets().sendIComponentText(1172, 4, player.getDisplayName());
					player.getVarsManager().sendVarOld(1241, 1);
					player.getPackets().sendCameraPos(Cutscene.getX(player, getBaseX() + 25), Cutscene.getY(player, getBaseY() + 38), 1800);
					player.getPackets().sendCameraLook(Cutscene.getX(player, getBaseX() + 25), Cutscene.getY(player, getBaseY() + 29), 800);
					player.getPackets().sendCameraPos(Cutscene.getX(player, getBaseX() + 32), Cutscene.getY(player, getBaseY() + 38), 1800, 6, 6);
				} else if (count == 1) {
					player.setNextForceTalk(new ForceTalk(getStartFightText(Utils.getRandom(1))));
				} else if (count == 3) {
					player.getPackets().sendHideIComponent(1172, 2, false);
					player.getPackets().sendHideIComponent(1172, 5, true);
					player.getPackets().sendIComponentText(1172, 6, getMap().getStringValue(2095)
					/* BOSSES[index].name */);
					player.getVarsManager().sendVarOld(1241, 0);
					player.getPackets().sendCameraPos(Cutscene.getX(player, getBaseX() + 35), Cutscene.getY(player, getBaseY() + 37), 1800);
					player.getPackets().sendCameraLook(Cutscene.getX(player, getBaseX() + 35), Cutscene.getY(player, getBaseY() + 28), 800);
					player.getPackets().sendCameraPos(Cutscene.getX(player, getBaseX() + 42), Cutscene.getY(player, getBaseY() + 37), 1800, 6, 6);
				} else if (count == 4) {

					for (int i = 0; i < bosses.length; i++) {
						String text = getMap().getStringValue(2102 + i);
						if (!text.equals(""))
							bosses[i].setNextForceTalk(new ForceTalk(text));
					}
					int voice = getMap().getIntValue(2118);
					if (voice != 0)
						player.getPackets().sendVoice(voice);
				} else if (count == 6) {
					player.getControlerManager().sendInterfaces();
					player.getInterfaceManager().sendCentralInterface(1172);
					player.getPackets().sendHideIComponent(1172, 2, true);
					player.getPackets().sendHideIComponent(1172, 5, true);
					player.getPackets().sendIComponentText(1172, 8, "Fight!");
					player.getPackets().sendHideIComponent(1172, 10, true);
					player.getPackets().sendCameraLook(Cutscene.getX(player, getBaseX() + 32), Cutscene.getY(player, getBaseY() + 36), 0);
					player.getPackets().sendCameraPos(Cutscene.getX(player, getBaseX() + 32), Cutscene.getY(player, getBaseY() + 16), 5000);
					player.getPackets().sendVoice(7882);
				} else if (count == 8) {
					if (nextBossIndex == 47) {
						World.addGroundItem(new Item(2402), new WorldTile(getBaseX() + 26, getBaseY() + 33, 2));
					}
					/*
					 * if (nextBossIndex != -1 && BOSSES[index].item != null)
					 * World.addGroundItem(BOSSES[index].item, new WorldTile(getBaseX() + 26, getBaseY() + 33, 2));
					 */
					player.closeInterfaces();
					player.getPackets().sendResetCamera();
					for (NPC boss : bosses) {
						boss.setCantInteract(false);
						boss.setTarget(player);
					}
					player.unlock();
					stop();
				}
				count++;
			}

		}, 0, 1);
	}

	public void removeItem() {
		if (nextBossIndex == -1)
			return;
		if (nextBossIndex == 47) {
			player.getInventory().deleteItem(2402, 1);
			player.getEquipment().deleteItem(2402, 1);
			player.getAppearence().generateAppearenceData();
		}
		/*
		 * if (BOSSES[nextBossIndex].item != null) { player.getInventory().deleteItem(
		 * BOSSES[nextBossIndex].item.getId(), BOSSES[nextBossIndex].item.getAmount());
		 * player.getEquipment().deleteItem( BOSSES[nextBossIndex].item.getId(),
		 * BOSSES[nextBossIndex].item.getAmount()); player.getAppearence().generateAppearenceData(); }
		 */
	}

	public void loss(final int mode) {
		/*
		 * if(mapBaseCoords == null) { //died on logout player.setNextWorldTile(new WorldTile(3744, 6425, 0));
		 * player.getControlerManager().removeControlerWithoutCheck(); return; }
		 */
		removeItem();
		nextBossIndex = -1;
		player.lock();
		player.setNextWorldTile(new WorldTile(getBaseX() + 35, getBaseY() + 31, 2));
		player.setNextFaceWorldTile(new WorldTile(player.getX() + 1, player.getY(), 0));

		WorldTasksManager.schedule(new WorldTask() {
			int count;

			@Override
			public void run() {
				if (count == 0) {
					player.setNextAnimation(player.getDeathAnimation());
					player.getInterfaceManager().removeMinigameInterface();
					player.getInterfaceManager().sendCentralInterface(1172);
					player.getPackets().sendHideIComponent(1172, 2, true);
					player.getPackets().sendHideIComponent(1172, 5, true);
					player.getPackets().sendIComponentText(1172, 8, "Unlucky, you lost!");
					player.getPackets().sendIComponentText(1172, 10, "You leave with a dominion factor of: " + dominionFactor);
					player.getPackets().sendCameraPos(Cutscene.getX(player, getBaseX() + 35), Cutscene.getY(player, getBaseY() + 37), 2500);
					player.getPackets().sendCameraLook(Cutscene.getX(player, getBaseX() + 35), Cutscene.getY(player, getBaseY() + 28), 800);
					player.getPackets().sendCameraPos(Cutscene.getX(player, getBaseX() + 42), Cutscene.getY(player, getBaseY() + 37), 2500, 6, 6);
					player.getPackets().sendVoice(7874);
				} else if (count == 4) {
					player.reset();
					player.setNextAnimation(new Animation(-1));
					player.closeInterfaces();
					player.getPackets().sendResetCamera();
					player.unlock();
					destroyArena(false, mode);
					stop();
				}
				count++;
			}
		}, 0, 1);
	}

	public void win(int mode) {
		removeItem();
		int factor = getBossesTotalLevel() * (mode == CLIMBER ? 100 : 10);
		progress++;
		if (mode == CLIMBER) {
			if (progress > maxFloorClimber)
				maxFloorClimber = progress;
		} else if (mode == ENDURANCE) {
			if (progress > maxFloorEndurance)
				maxFloorEndurance = progress;
		}

		killedBossesCount++;
		dominionFactor += factor;
		totalScore += factor;
		if (dominionFactor > MAX_FACTOR) {
			dominionFactor = MAX_FACTOR;
			player.getPackets().sendGameMessage("You've reached the maximum Dominion Factor you can get so you should spend it!");
		}
		nextBossIndex = -1;
		player.lock();
		player.setNextWorldTile(new WorldTile(getBaseX() + 35, getBaseY() + 31, 2));
		player.setNextFaceWorldTile(new WorldTile(getBaseX() + 36, getBaseY() + 31, 0));

		WorldTasksManager.schedule(new WorldTask() {

			private int count;

			@Override
			public void run() {
				if (count == 0) {
					player.getInterfaceManager().removeMinigameInterface();
					player.getInterfaceManager().sendCentralInterface(1172);
					player.getPackets().sendHideIComponent(1172, 2, true);
					player.getPackets().sendHideIComponent(1172, 5, true);
					player.getPackets().sendIComponentText(1172, 8, "Yeah! You won!");
					player.getPackets().sendIComponentText(1172, 10, "You now have a dominion factor of: " + dominionFactor);
					player.getPackets().sendCameraPos(Cutscene.getX(player, getBaseX() + 35), Cutscene.getY(player, getBaseY() + 37), 2500);
					player.getPackets().sendCameraLook(Cutscene.getX(player, getBaseX() + 35), Cutscene.getY(player, getBaseY() + 28), 800);
					player.getPackets().sendCameraPos(Cutscene.getX(player, getBaseX() + 42), Cutscene.getY(player, getBaseY() + 37), 2500, 6, 6);
					player.getPackets().sendVoice(7897);
				} else if (count == 4) {
					player.reset();
					player.closeInterfaces();
					player.getPackets().sendResetCamera();
					player.unlock();
					stop();
				}
				count++;
			}
		}, 0, 1);

	}

	/*
	 * 4928 15936
	 */
	/*
	 * 4960, 15968
	 */

	public void destroyArena(final boolean logout, int mode) {
		WorldTile tile = new WorldTile(3744, 6425, 0);
		if (logout)
			player.setLocation(tile);
		else {
			player.getControlerManager().removeControlerWithoutCheck();
			player.lock();
			player.setNextWorldTile(tile);
			player.getCombatDefinitions().refreshBonuses();
			if (mode == ENDURANCE)
				progress = 0;
		}
		WorldTasksManager.schedule(new WorldTask() {
			@Override
			public void run() {
				GameExecutorManager.slowExecutor.execute(new Runnable() {
					@Override
					public void run() {
						try {
							if (mapBaseCoords != null)
								MapBuilder.destroyMap(mapBaseCoords[0], mapBaseCoords[1], 8, 8);
							if (!logout) {
								mapBaseCoords = null;
								player.unlock();
							}
						} catch (Exception e) {
							e.printStackTrace();
						} catch (Error e) {
							e.printStackTrace();
						}
					}
				});
			}
		}, 1);
	}

	public NPC[] createBosses() {
		GeneralRequirementMap map = getMap();
		int npc2 = map.getIntValue(2169);
		int npc3 = map.getIntValue(2170);
		int npc4 = map.getIntValue(2171);
		int npc5 = map.getIntValue(2172);
		NPC[] bosses = new NPC[npc5 != 0 ? 5 : npc4 != 0 ? 4 : npc3 != 0 ? 3 : npc2 != 0 ? 2 : 1];
		for (int i = 0; i < bosses.length; i++) {
			int id = map.getIntValue(2168 + i);
			String name = NPCDefinitions.getNPCDefinitions(id).name;
			for (int i2 = 0; i < id; i2++) {
				NPCDefinitions def = NPCDefinitions.getNPCDefinitions(i2);
				if (def.getName().equals(name) && def.hasAttackOption()) {
					id = i2;
					break;
				}
			}
			bosses[i] = World.spawnNPC(id, new WorldTile(getBaseX() + 37 + (i * 2), getBaseY() + 31, 2), -1, true, true);
			bosses[i].setForceTargetDistance(64);
		}
		return bosses;
	}

	/*
	 * 4928 15936
	 */
	/*
	 * 4961, 15968
	 */

	public int getBaseX() {
		return mapBaseCoords[0] << 3;
	}

	public int getBaseY() {
		return mapBaseCoords[1] << 3;
	}

	public void selectBoss() {
		if (nextBossIndex < 0) {
			nextBossIndex = (int) (long) ClientScriptMap.getMap(5213).getValues().keySet().toArray()[Utils.random(ClientScriptMap.getMap(5213).getSize())];// Utils.random(BOSSES.length);
			if (nextBossIndex < 0)
				nextBossIndex = 1;
			player.getPackets().sendExecuteScriptReverse(5435, 0, nextBossIndex);
		} else
			player.getPackets().sendExecuteScriptReverse(5435, 1, nextBossIndex);
	}

	public void openClimberMode() {
		player.getPackets().sendGameMessage("Only endurance mode is currently working.");
		// player.getInterfaceManager().sendScreenInterface(96, 1163);
		// selectBoss();
		// player.getPackets().sendIComponentText(1163, 32, "0"); // you leave
		// with
	}

	public void openEnduranceMode() {
		selectBoss();
		player.getInterfaceManager().setScreenInterface(96, 1173);
		// player.getPackets().sendIComponentText(1173, 25,
		// BOSSES[getNextBossIndex()].name); // current
		player.getPackets().sendIComponentText(1173, 38, String.valueOf(progress + 1)); // current
		// player.getPackets().sendIComponentText(1173, 52,
		// "None. Good luck :o."); // current
		player.getPackets().sendIComponentText(1173, 29, String.valueOf(dominionFactor)); // current
		player.getPackets().sendIComponentText(1173, 31, dominionFactor == MAX_FACTOR ? "" : String.valueOf(getBossesTotalLevel() * 10)); // /
		// on
		// win
		player.getPackets().sendIComponentText(1173, 33, String.valueOf(dominionFactor)); // on
		// death*/
	}

	public int getBossesTotalLevel() {
		GeneralRequirementMap map = getMap();
		int npc2 = map.getIntValue(2169);
		int npc3 = map.getIntValue(2170);
		int npc4 = map.getIntValue(2171);
		int npc5 = map.getIntValue(2172);
		int count = npc5 != 0 ? 5 : npc4 != 0 ? 4 : npc3 != 0 ? 3 : npc2 != 0 ? 2 : 1;
		int level = 0;
		for (int i = 0; i < count; i++)
			level += NPCDefinitions.getNPCDefinitions(map.getIntValue(2168 + i)).combatLevel;
		return level;
	}

	public void openSpecialMode() {
		player.getPackets().sendGameMessage("Only endurance mode is currently working.");
		// player.getInterfaceManager().sendScreenInterface(96, 1170);
	}

	public void openFreeStyleMode() {
		player.getPackets().sendGameMessage("Only endurance mode is currently working.");
		// player.getInterfaceManager().sendScreenInterface(96, 1168);
	}

	public void talkToFace() {
		talkToFace(false);
	}

	public void talkToFace(boolean fromDialogue) {
		if (!hasRequiriments()) {
			player.getDialogueManager().startDialogue("SimpleMessage", "You need at least level 110 combat to use this tower.");
			return;
		}
		if (!talkedWithFace)
			player.getDialogueManager().startDialogue("StrangeFace");
		else {
			if (!fromDialogue)
				player.getPackets().sendVoice(7893);
			player.getInterfaceManager().sendCentralInterface(1160);
		}
	}

	public void openRewards() {
		if (!talkedWithFace) {
			talkToFace();
			return;
		}
		player.getPackets().sendVoice(7893);
		player.getInterfaceManager().sendCentralInterface(1156);
	}

	public void openRewardsChest() {
		if (!talkedWithFace) {
			growFace();
			return;
		}
		rewards = new ItemsContainer<Item>(dominionFactor > 100000 ? 20 : dominionFactor / 5000, false);
		for (int i = 0; i < rewards.getSize(); i++) {
			Item item = new Item(REWARD_CHEST[Utils.random(REWARD_CHEST.length)]);
			if (item.getId() == 22358 || item.getId() == 22362 || item.getId() == 22366)
				item.setId(item.getId() + Utils.random(3));
			else if (item.getDefinitions().isStackable())
				item.setAmount(item.getAmount() * Settings.getDropQuantityRate());
			rewards.set(i, item);
		}
		progress = 0;
		dominionFactor = 0;
		player.getInterfaceManager().sendCentralInterface(1171);
		player.getPackets().sendInterSetItemsOptionsScript(1171, 7, 100, 8, 3, "Take", "Bank", "Discard", "Examine");
		player.getPackets().sendUnlockIComponentOptionSlots(1171, 7, 0, 20, 0, 1, 2, 3);
		refreshRewards();
	}

	private void refreshRewards() {
		if (rewards == null)
			return;
		player.getPackets().sendItems(100, rewards);
	}

	public void sendTake(int type, int slot) {
		if (rewards == null || slot >= rewards.getSize())
			return;
		Item reward = rewards.get(slot);
		if (reward == null)
			return;
		if (type == 0 && !player.getInventory().hasFreeSlots()) {
			player.getPackets().sendGameMessage("Not enough space in your inventory.");
			return;
		}
		rewards.remove(slot, reward);
		rewards.shift();
		if (type == 1)
			player.getBank().addItems(new Item[] { reward }, false);
		else if (type == 0)
			player.getInventory().addItem(reward);
		refreshRewards();
	}

	public void sendBankAll() {
		if (rewards == null)
			return;
		for (Item reward : rewards.getItems()) {
			if (reward == null)
				continue;
			player.getBank().addItems(new Item[] { reward }, false);
		}
		rewards.clear();
		refreshRewards();
	}

	public void sendExamine(int slot) {
		if (rewards == null || slot >= rewards.getSize())
			return;
		Item reward = rewards.get(slot);
		if (reward == null)
			return;
		player.getPackets().sendGameMessage(ItemExamines.getExamine(reward));
	}

	public void openBankChest() {
		if (!talkedWithFace) {
			growFace();
			return;
		}
		player.getBank().openBank();
	}

	public void viewScoreBoard() {
		player.getPackets().sendGameMessage("This feature has been disabled due to rework.");
	}

	public boolean isTalkedWithFace() {
		return talkedWithFace;
	}

	public void setTalkedWithFace(boolean talkedWithFace) {
		this.talkedWithFace = talkedWithFace;
	}

	public int getProgress() {
		return progress;
	}

	public long getTotalScore() {
		return totalScore;
	}

	public int getDominionFactor() {
		return dominionFactor;
	}

	/*
	 * public Boss getNextBoss() { return BOSSES[getNextBossIndex()]; }
	 */

	public int getMaxFloorClimber() {
		return maxFloorClimber;
	}

	public int getMaxFloorEndurance() {
		return maxFloorEndurance;
	}

	public int getKilledBossesCount() {
		return killedBossesCount;
	}

	public boolean isForceMulti() {
		int a = getMap().getIntValue(2097);
		return a == 2 || a == 4 || a == 5;
	}

}
