package com.rs.game.player.dialogues.impl;

import com.rs.game.player.content.CarrierTravel;
import com.rs.game.player.content.CarrierTravel.Carrier;
import com.rs.game.player.dialogues.Dialogue;

public class BoatingDialouge extends Dialogue {

	private int npcId, cost;
	private boolean returning;
	private Carrier ship;

	@Override
	public void start() {
		npcId = (Integer) parameters[0];
		sendNPCDialogue(npcId, 9827, "Hello adventurer, how can I help you today?");
	}

	@Override
	public void run(int interfaceId, int componentId) {
		if (stage == -1) {
			stage = 0;
			sendOptionsDialogue(DEFAULT_OPTIONS_TITLE, "Where does this boat take me?", "Nothing, nevermind.");
		} else if (stage == 0) {
			if (componentId == OPTION_1) {
				stage = 1;
				sendPlayerDialogue(9827, "Where does this boat take me?");
			} else {
				sendPlayerDialogue(9827, "Nothing, nevermind.");
				stage = 4;
			}
		} else if (stage == 1) {
			stage = 2;
			Object[] attributes = getBoatForShip(npcId);
			if (attributes == null) {
				end();
				return;
			}
			ship = (Carrier) attributes[0];
			returning = (Boolean) attributes[1];
			cost = ship.getCosts()[0];
			if (cost == -1)
				sendNPCDialogue(npcId, 9827, "This boat? Why this boat takes you to " + ship.getFixedName(returning) + ".");
			else
				sendNPCDialogue(npcId, 9827, "This boat? Why this boat takes you to " + ship.getFixedName(returning) + ", for a small fee of " + cost + " coins.");
		} else if (stage == 2) {
			if (cost != -1)
				sendOptionsDialogue("Pay the price of " + cost + " coins?", "Yes, board the ship.", "I can't affored that!");
			else
				sendOptionsDialogue("Board the ship?", "Yes, board the ship.", "No, sometime later.");
			stage = 3;
		} else if (stage == 3) {
			if (componentId == OPTION_1)
				CarrierTravel.sendCarrier(player, ship, returning);
			end();
		} else if (stage == 4) {
			sendNPCDialogue(npcId, 9827, "Oh alright then, have a splended day.");
			stage = 5;
		} else if (stage == 5) {
			end();
		}
	}

	public static Object[] getBoatForShip(int npcId) {
		switch (npcId) {
		case 376:
		case 377:
		case 378:
			return new Object[] { Carrier.Karamja_Fare, false };
		case 381:
			return new Object[] { Carrier.Karamja_Fare, true };
		case 744:
			return new Object[] { Carrier.Cranador_Fare, false };
		case 2728:
		case 2729:
		case 657:
			return new Object[] { Carrier.Etrana_Fare, false };
		case 2730:
			return new Object[] { Carrier.Etrana_Fare, true };
		case 3801:
			return new Object[] { Carrier.Void_Outpost_Fare, false };
		case 3800:
			return new Object[] { Carrier.Void_Outpost_Fare, true };
		case 4962:
			return new Object[] { Carrier.Brimhaven_Fare, false };
		case 380:
			return new Object[] { Carrier.Brimhaven_Fare, true };
		case 5482:
			return new Object[] { Carrier.Jatizo, true };
		case 5481:
			return new Object[] { Carrier.Jatizo, false };
		case 5508:
			return new Object[] { Carrier.Neitznot, false };
		case 5507:
			return new Object[] { Carrier.Neitznot, true };
		case 1304:
			return new Object[] { Carrier.Miscellenia, false };
		case 1385:
			return new Object[] { Carrier.Miscellenia, true };
		case 413:
			return new Object[] { Carrier.Pirates_Cove, false };
		case 4537:
			return new Object[] { Carrier.Pirates_Cove, true };
		case 2437:
			return new Object[] { Carrier.Waterbirth, false };
		case 2438:
			return new Object[] { Carrier.Waterbirth, true };
		case 7066:
		}
		return null;
	}

	@Override
	public void finish() {

	}
}
