package com.rs.game.player.dialogues.impl;

import com.rs.game.player.dialogues.Dialogue;

public class LanderD extends Dialogue {

    @Override
    public void start() {
	sendDialogue("Are you sure you would like to leave the lander?");
    }

    @Override
    public void run(int interfaceId, int componentId) {
	if (stage == -1) {
	    stage = 0;
	    sendOptionsDialogue(DEFAULT_OPTIONS_TITLE, "Yes, get me out of here!", "No, I want to stay.");
	} else if (stage == 0) {
	    if (componentId == OPTION_1)
		player.getControlerManager().forceStop();
	    end();
	}
    }

    @Override
    public void finish() {

    }

}
