/* 
 * Script decompiled by jagdecs2 v3.2
 * Decompiler opts:
 * --------------
 * t1LocalAnalyzer:true
 * t2LocalAnalyzer:true
 * beautifier:true
 * --------------
 * Made by mgi125 ;)
 */


script_8444_struct(4,4,0) script_8444(int a0) {
	int v5 = -1;
	int v3 = -1;
	int v6 = -1;
	int v1 = -1;
	object v2 = "";
	object v7 = "";
	object v0 = "";
	object v4 = "";
	switch (a0) {
		case 1:
			v5 = 14873;
			v2 = "Attack";
			v3 = 14874;
			v7 = "Strength";
			break;
		case 2:
			v5 = 14875;
			v2 = "Ranged";
			break;
		case 3:
			if (client_configs['cfg3680'].bitcfg22315 == 1) {
				v5 = 14367;
				v2 = "Combat";
				v3 = 14333;
				v7 = "Teleport";
				v6 = 14379;
				v0 = "Skilling";
			} else {
				v5 = 14876;
				v2 = "Abilities";
				v3 = 14367;
				v7 = "Combat";
				v6 = 14333;
				v0 = "Teleport";
				v1 = 14379;
				v4 = "Skilling";
			}
			break;
		case 4:
			v5 = 14877;
			v2 = "Defence";
			v3 = 14878;
			v7 = "Constitution";
	}
	return new script_8444_struct(v5, v3, v6, v1, v2, v7, v0, v4);
}
